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Apps built for Kenyan phones and networks.

Native and cross-platform apps for iOS and Android. From concept to App Store.

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What this covers.

Included

  • One cross-platform codebase for iOS and Android, unless native is warranted
  • Offline tolerance: the app works on a weak connection and syncs after
  • Push notifications, with the server side that triggers them
  • M-Pesa in-app payments where the app takes money
  • Store submission, review responses, and the first release
  • Crash reporting and analytics from the first build

Not included

  • Apple and Google developer account fees
  • App store optimisation and paid installs
  • Ongoing content and community management
  • Hardware for testing beyond our own device set

When an app is the right call

An app earns its place when people come back often. A food delivery service, a fitness brand with class bookings, a sacco with members checking balances, a field team logging jobs, these benefit from an icon on the home screen and the things only an app can do: push notifications, offline use, the camera, GPS. A business someone visits twice a year does not. We'll say so plainly.

When an app is the right call, the goal is the same as everything we build: solve a specific problem and skip the rest. We start with the smallest version that delivers real value, an MVP, get it into people's hands, and grow it based on how it's actually used rather than a wishlist written before launch.

Native, cross-platform, or something simpler

There are three honest options, and the right one depends on your case. Cross-platform, React Native or Flutter, is the default for most Kenyan businesses: one codebase runs on both iOS and Android, which cuts time and cost by roughly a third without a noticeable drop in quality. Native (separate Swift and Kotlin builds) is worth it when you lean hard on device features or need the absolute smoothest performance. And sometimes the right "app" is a fast, installable website that costs a fraction and ships in weeks.

We'll lay out the trade-offs in plain terms, cost, timeline, and what you give up either way, and let you decide with the full picture, instead of steering you toward whatever's easiest for us to build.

Built for Kenyan phones and networks

An app that only works on a flagship phone on fast Wi-Fi isn't built for this market. Most of your users are on mid-range Androids, on mobile data, sometimes with no signal at all for a stretch. So we test on real devices across a range of Android versions, keep the app light, and make the important parts work offline, syncing quietly once the connection returns.

Payments mean M-Pesa. We integrate the Daraja API for in-app payment with STK Push, confirmations, and reconciliation, so buying or paying never kicks the user out to another app and back.

How this is built

Cross-platform by default, using React Native or Flutter, because one codebase for both stores costs roughly a third less to build and considerably less to keep alive. Native is the right call when the app leans hard on device hardware or needs the smoothest possible animation, and we will say so when that is the case rather than defaulting to it for the invoice.

The part that matters more here is what the app does on a bad connection. Screens read from a local store first and reconcile with the server after, so the app opens and shows something useful on one bar of signal instead of a spinner. Writes queue and replay when the connection returns. Where the app takes money, M-Pesa runs through Daraja with the same callback reconciliation a web checkout needs.

What you get

iOS & Android

We build for both platforms, native or cross-platform, so your app reaches every customer.

Cross-Platform

One codebase, two platforms. React Native or Flutter cuts cost by around a third without sacrificing quality.

Push Notifications

Bring users back with timely, relevant notifications, order updates, reminders, and offers, not spam.

Offline Support

The important parts keep working with no signal and sync when the connection returns. Essential here.

App Store Launch

We handle the full Apple App Store and Google Play submission, accounts, screenshots, descriptions, review.

Ongoing Updates

Apps aren't set-and-forget. We keep yours current with new OS versions, fixes, and new features.

From conversation to working software.

01

Tell us the problem

We define the core features, the users, and what success looks like, and whether an app is even the answer.

02

Get a plan

Wireframes, an interactive prototype, and a clear proposal so you test the flow before any code.

03

We build it

Agile development with a working demo every 1–2 weeks, tested on real devices.

04

It goes live

App store submission, launch support, and ongoing updates after.

Common questions

Should I build native or cross-platform?
For most Kenyan businesses, cross-platform (React Native or Flutter) is the best choice, one codebase on both iOS and Android, cutting time and cost by around a third. We recommend native only when you need heavy device-specific features or the smoothest possible performance.
How long does it take to build a mobile app?
A simple MVP takes 6–8 weeks. A full app with payments, accounts, and an admin panel takes 3–5 months. Complex apps can take 6+ months. We always ship a focused first version, then iterate.
Can you integrate M-Pesa into my app?
Yes, M-Pesa via the Daraja API is something we do regularly. We handle STK Push, payment confirmations, and reconciliation, all without leaving the app.
Do you submit the app to the stores?
Yes. We handle the full Apple App Store and Google Play submission, including developer accounts, screenshots, descriptions, and the review process.
What about maintenance after launch?
We offer maintenance covering OS updates, bug fixes, security patches, and small features. Apps need regular updates to stay compatible with new phones and OS versions.

Tell us what the app has to do.

Tell us what it has to do. We'll come back with a clear next step.

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